Gunner (Boss)

Description
Most of the Gunner's attacks set up wide areas of denial, leaving few safe tiles that need to be determined on the fly.

When spared, the Gunner will appear at camps and toss a potion that heals an additional 80 health after the campfire extinguishes.

Strategy
He is vulnerable to being, as many of these attacks rely on his ability to move between tiles.

Patterns

 * Moves to the back of his half of the field, charges an attack, and jets forward, doing 100 damage everywhere in that row and in all tiles surrounding the row's leftmost tile (his 'point of impact'). The player will be pushed to the back column if hit. Broken tiles in the path of the attack do not affect it. The Gunner stops using this attack after losing a certain amount of health.


 * Throws two to four bombs onto the player's side of the field (max one per row), shooting them in the order they were thrown with a laser which hits the entire row. When hit, the bombs explode, dealing damage to all surrounding tiles. The lasers and bombs both do 50 damage. If the Gunner is prevented from moving to a row, its bomb will remain undamaged.






 * Covers the player's side of the field with mines that explode a moment after being stepped on for 50 damage. At lower tiers, a few tiles will be left open.


 * (After losing health) Surrounds himself with an electric field, much like the spell, and dashes to the top right, top left, bottom left, and bottom right corners of entire field in sequence. All surrounding tiles are hit at all times; for example, during the first movement, all tiles in the top half of the field are hit as he switches between corners.






 * (After losing health) Disappears from the field and throws a series of three bombs in a row (two series at Tiers 3 and 4, three at Tiers 5 and 6 and four at Tier 7), each targeting the player's current tile. The detonation of one bomb will set off any surrounding ones at the same time. If the bombs are allowed to land in dangerous positions, it may not be possible to dodge their collective explosion; If a bomb lands on another bomb, it will also detonate: if the player moves just after the last 2 bombs in a series target the same tile, they'll be able to blow all 3 up without attacking or taking damage.


 * (After losing health) Starting at the top or bottom row and moving one row at a time, fires 4 lasers that hit an entire row each and push him back one tile. Once he reaches the edge of the field, he repeats the process moving in the opposite direction. This pattern primarily serves to detonate bombs laid during the previous attack. If he is rooted or pushed around during the attack, he will skip rows to catch up to where he would have been.





Trivia

 * The line "Do cool girls look at explosions?" is a reference to the song Cool guys Don't Look at Explosions by The Lonely Island.
 * The line "Do cool girls look at explosions?" is a reference to the song Cool guys Don't Look at Explosions by The Lonely Island.