Rock Tomb

Description
Randomly targets an enemy, gives them 60 shield, and fires a 100-damage homing missile at them, four times in a row. the spell will make the missiles remove the enemy's shield on hit. Enemies can also move out of the way of the missile and keep the shield.

Strategy and Synergy
A costly and difficult to use spell that will only work well under the effect of a, being capable of dishing out 400 damage against a single target. Without this spell will only deal a meager 60 damage (excluding the target's ) per attack, totaling a maximum of 240 damage if landing on the same target. All of that for a hefty cost of 4 is a little too much to make this spell to be worthwhile or reliable especially with low-mana characters and smaller decks.

In a Flow Deck that can afford to cast it, however, Rock Tomb is an incredible source of damage and a very worthwhile upgrade target.

Consider picking up to reduce the cost and increase the damage/cost ratio. also works, reducing the mana cost to 1 but lowering the damage to 50x4, which will still remain 200 if landing on the same target (twice the damage of ), albeit it's dependent on flow stacks to work properly. won't mitigate its cost, but will double its maximum damage to 800.