Blizzard

Description
Upon casting, 8 series of shots consisting of 6 shots which deal 20 damage and inflict 1 each are fired at random enemy tiles. Shots in the same series do not hit the same tiles, similarly to the other storm spells such as and. Unlike them however, the shots are not fired at once. Instead, they are fired with a fixed delay between each shot. The delay between one shot to another and one series to another is nearly the same, with the latter being just slightly longer. It takes approximately 10 seconds for this spell to completely resolve itself.

Strategy and Synergy
Due to how long this spell takes to completely resolve, it is more suited for a sustained battle such as when fighting against Bosses to make the most use out of it instead of trying to finish the enemies as quickly as possible. Its which is one of the highest in the game, should also be considered when deciding whether to take this spell or not. Therefore, it is a much better pickup for a defensive deck that can block lots of incoming damage rather than an aggressive deck that aims to defeat the enemies before they can even start overwhelming the player. This is especially relevant later on in the run, where enemies and bosses are at a higher tier and have much more difficult patterns to dodge.

Nonetheless, it is still a very effective Frost artifacts enabler just due to the sheer amount of shots it has (triple that of . It is not unlikely for this spell to trigger Frost on all available targets just by itself, thus making it synergize well with artifacts such as and  being a lower-rarity pseudo  that doesn't  itself., of course, as with any other Frost spells, makes it much more effective.