Fury

Description
Dash forward and hit the first target in the line of sight, dealing damage equal to your missing HP (i.e: 200/1.000 HP will inflict 800 damage on the target). The spell is then.

Strategy and Synergy
Sometimes this spell will mean the difference between winning a run, or being defeated at the last second. It has a base cost of three mana, and tends to be useless in the early stages, specially if you can dodge well and tend to have high hitpoints at all times, at later stages though, such as when battling either Terrable,Gate or Serif, you may then cast Fury to finish them off before you get defeated, for example, if the boss is at 1k or lower health while you are below 100 HP.

In order to get the most out of it, having a high (Over 1.000 to 1.500+) is necessary, you can get some artifacts such as the  and/or  ( when playing with the Shopkeeper, though she leads to a more difficult run than other heroes). Also, make sure to save a minimum of 3 to cast it when necessary.

Trivia
The flavor text You won't like me when I'm angry is the catchphase of the Marvel character Hulk, who gets stronger the angrier he is.