Manual:Ally

The Ally class is responsible for

Inheritance Tree
↳ Object
 * ↳ UnityEngine.Object
 * ↳ UnityEngine.Component
 * ↳ UnityEngine.Behaviour
 * ↳ UnityEngine.MonoBehaviour

Inherited

 * Cpu.nameText
 * Cpu.spawnNum
 * Being.sprite
 * Being.ctrl
 * Being.deCtrl
 * Being.runCtrl
 * Being.sp
 * Being.alignNum
 * Being.gunPoint
 * Being.shadow
 * Being.audioSource
 * Being.statusEffectList
 * Being.beingStatsPanel
 * Being.statusDisplays
 * Being.mov
 * Being.health
 * Being.anim
 * Being.hitShader
 * Being.defaultShader
 * Being.flashLength
 * Being.flashTime
 * Being.spriteRend
 * Being.col
 * Being.activeProjectiles
 * Being.incomingDamage
 * Being.hitSoundLight
 * Being.hitSound
 * Being.hitSoundHeavy
 * Being.hitSoundShield
 * Being.hitSoundShieldBreak
 * Being.dieSound
 * Being.explosionSound
 * Being.talkBubble
 * Being.lastHitBy
 * Being.lastHitByOther
 * Being.lastTargeted
 * Being.lastDamageAmount
 * Being.lastTrueDamageAmount
 * Being.cleared
 * Being.dead
 * Being.invinceTime
 * Being.dontHitAnim
 * Being.dontMoveAnim
 * Being.dontInterruptChannelAnim
 * Being.hitAnimationActive
 * Being.currentPets
 * Being.legacyDeckList
 * Being.legacySpellList
 * Being.inDeathSequence
 * Being.minion
 * Being.savedTileList
 * Being.player
 * Being.healthBeforeHit
 * Being.deathrattlesTriggered
 * Being.invinceColor
 * Being.shieldDefense
 * Being.damageDealtThisBattle
 * Being.stepsTakenThisBattle
 * Being.invinceFlash
 * Being.gracePeriodDuration
 * Being.lastGracePeriod
 * Being.orbs
 * Being.lineRends
 * Being.pet
 * Being.baseLoopDelay
 * Being.sprAnim
 * Being.animOverrider