Ice Needle

Description
Upon casting, fire a piercing shot that deals 20 damage and inflicts 1 whenever it hits a target. After a small delay, it returns at the same lane it was cast from, dealing the same amount of damage as well as inflicting 1 Frost again on its way back. This spell cannot hit the player. This spell is a part of Selicy's Snow starting loadout.

Strategy and Synergy
It is generally the best idea to try hitting as many enemies as possible both on cast and on return to maximize damage and Frost being applied for the sake of triggering Frost artifacts or Selicy's. This might be difficult to pull off however, as some enemies do have sporadic movement patterns that would be difficult to predict, including Bosses. The player may pick spells that or  tiles such as  and  to restrict enemies' movements or  spells such as  to inhibit enemies' movements and hit them more easily with this and other spells as well. It is also worth mentioning that can also make Ice Needle easier to hit the enemy just by triggering Frost from simply having other Frost spells to cast.