User:MikalMirkas/Sandbox/Infobox Being

Stats

{{#ifeq:{{{cargo|}}}|true|{{#cargo_store:_table=Beings }}{{#switch:{{{type|}}} }} }}
 * altAnims          ={{{altanims|}}}
 * animBase          ={{{animbase|}}}
 * animName          ={{{animname}}}
 * artifacts         ={{{artifacts|}}}
 * basicCooldown     ={{{basiccooldown|}}}
 * beingID           ={{{id|}}}
 * chargeAnim        ={{{chargeanim|}}}
 * clearAnim         ={{{clearanim|}}}
 * clearDelay        ={{{cleardelay|}}}
 * clearSpell        ={{{clearspell|}}}
 * deathDelay        ={{{deathdelay|}}}
 * deathrattles      ={{{deathrattles|}}}
 * deck              ={{{deck|}}}
 * defense           ={{{defense|}}}
 * description       ={{{description|}}}
 * dieSound          ={{{diesound|}}}
 * experience        ={{{xp|}}}
 * firstencounter    ={{{firstencounter|}}}
 * flavor            ={{{flavor|}}}
 * gracePeriod       ={{{grace|}}}
 * health            ={{{health|}}}
 * icon              ={{#var:image}}
 * invulLength       ={{{invullength|}}}
 * lerpTime          ={{{lerptime|}}}
 * lethality         ={{{lethality|}}}
 * localGunPosX      ={{{gunposx|}}}
 * localGunPosY      ={{{gunposy|}}}
 * localTimerPosX    ={{{timerposx|}}}
 * localTimerPosY    ={{{timerposy|}}}
 * loopdelay         ={{{loopdelay|}}}
 * manaRegen         ={{{manaregen|}}}
 * maxHealth         ={{{maxhealth|}}}
 * maxmana           ={{{maxmana|}}}
 * money             ={{{money|}}}
 * movementDelay     ={{{movedelay|}}}}
 * movements         ={{{movements|}}}
 * movepattern       ={{{movepattern|}}}
 * mustDestroy       ={{{destroy|}}}
 * name              ={{{name|}}}
 * overrideMovement  ={{{overridemovement|}}}
 * petAnim           ={{{petanim|}}}
 * scaleHP           ={{{scalehp|}}}
 * shadow            ={{{shadow|}}}
 * shuffleTime       ={{{shuffletime|}}}
 * spellPower        ={{{spellpower|}}}
 * splashSprite      ={{{splashsprite|}}}
 * stagger           ={{{stagger|}}}
 * startDelay        ={{{startdelay|}}}
 * startingBrands    ={{{brand1|None}}}, {{{brand2|None}}}
 * startup           ={{{startup|}}}
 * tags              ={{{tags|}}}
 * tauntAnim         ={{{hastaunt|}}}
 * timeout           ={{{timeout|}}}
 * timeoutAnim       ={{{hastimeout|}}}
 * title             ={{{title|}}}
 * type              ={{{type|}}}
 * unmoveable        ={{{unmoveable|}}}
 * vocSynth          ={{{vocsynth|}}}
 * weapon            ={{{weapon|}}}
 * zone              ={{{zone|}}}
 * Enemy    =
 * Boss     =
 * Structure =
 * Ally      =