Manual:MovPattern

The  enum is responsible for managing

Fields
None JumpToPlayerEndField JumpRandomEndFront PatrolRandomEmpty MoveToRandom TeleportRandom TeleportRandomEndFront TeleportVerticalToPlayer PatrolRandomEmptyHorizontal</li> PatrolRandomEmptyVertical</li> PatrolRandomEmptyVerticalToPlayer</li> DashRandomEmptyToPlayerRow</li> PlayerHalfField</li> Clockwise</li> CClockwise</li> Forward</li> Up</li> Down</li> Back</li> CClockwiseOtherEdges</li> BounceGrid</li> Diamond</li> ToPlayer</li> Ricochet</li> <li>ZigZag</li> </ol>