Infinity Beam

Description
Fires continuously, dealing 30 damage in the row you're facing every 0.2 seconds until you move.

Strategy and Synergy
Infinity Beam is best used between the movements of a boss' pattern to ensure that you hit them.

Rooting your target with Entangle, Swords of Light, or Sword Row, can also be beneficial to help ensure that you hit them repeatedly. Shield from things such as Corset and Diamond Ring also enable a successful Infinity Beam by helping you survive attacks while you wait for your target to return to your beam.

Due to the continuous and high damage nature, Infinity Beam can serve as a very powerful win condition, especially when upgraded. It is even worth considering upgrading multiple times, as it win many fights even against bosses singlehandedly. Upgrades that enhance damage such as A (DamagePlus), D (Double), J (Critical), O (Overload), and W (Splash) are all very strong, especially when paired together. Overload presents an issue as it consumes the spell as well, making it less favourable if your deck relies on Infinity Beam heavily.


 * Upgrading the damage of the card also enable it to benefit from Power Shard.
 * "On hit" upgrades such as G (Frost) and P (Poison) can be powerful, although are generally less preferable.


 * Infinity Beam benefits greatly from smaller decks as this allows you to find it earlier on in fights and reshuffle to find it again if you are presented with danger that forces you to stop your channel.
 * Infinity Beam costs 3 mana to activate, but you will still recover mana while channeling it. Generally you will want to continue channeling Infinity Beam even if you have other spells ready to use, though.
 * Due to hitting repeatedly, Infinity Beam greatly benefits from Spell Power.

Trivia
The flavor text is from the Shoop Da Whoop meme, where the Dragon Ball Z character Cell suddenly fires a powerful laser.