Absorb

Strategy and Synergy
Absorb works as a direct-hit, except that you won't lose your shield on cast. Afterwards, if it does hit an enemy, a shield will be thrown backward into the player's side of the field, similiar to other shield-throwing spells. The player will only receive the 80 if they catch the pickup before it vanishes, as it is not instantaneous, unlike, for example.

Despite the feats, 3 mana for this spell is not cost-effective, since the player must first line-up at the row of the enemy, before then casting the spell. Failing to land a hit is going to cost the player quite the hassle, so some practice is recommended beforehand as it gets quite difficult to precisely focus on the fourth tile during hectic battles.