Thunderstorm

Description
Upon casting, series of will begin to hit random enemy tiles, each of them consisting of 6 Thunders, repeating for 4 times before the end of the spell's duration. These deal half as much damage as a normal Thunder however, at 50 damage per hit.

Strategy and Synergy
This spell is a decent pickup if you are unable to afford to divert some of your attention from dodging enemies' attacks, as it does not require any other player input to dish out damage as long as the player in question casts it. Assuming that the player in question can support its mana cost, of course. or are also great in this spell, as it effectively allows the spell to hit 8 or 16 more times than normal, respectively -- which can be further synergized with.