Beret

Description
When you take damage, you drop Money equal to 60% of damage taken on a random tile, in increments of 10 per piece. When picked up, they you for 10 HP.

Note: The item does not affect your actual count.

Beret will override every other effect that affects. If you lose Max HP, you will instead lose HP equal to that amount. Transcendence will set your HP to 1.

Trivia
Beret was inspired by a similar mechanic in the Sonic the Hedgehog series - when struck by an enemy your rings are scattered, allowing you a chance to recollect some of them.