Tri Shot

Description
Upon cast, gain 1 and fire three projectiles that travel diagonally upwards, diagonally downwards and horizontally, starting from the tile next to the player's current position. Each of the projectiles deal 60 damage. On a direct hit with all three projectiles hit, this deals a total of 180 damage onto a single target. after gaining one from casting this spell, this spell is cast two more times in addition to the first, tripling the effects of Tri Shot including Trinity gain.

Strategy and Synergy
Tri Shot, by base, doesn't deal enough damage to justify its high even when the player managed to hit all three shots onto a single target. To put this into perspective, deals nearly double the damage of Tri Shot onto a single target, at a cost of just 1 additional Mana, while also being easier to hit. Tri Shot, however, becomes a much better spell when it is cast at full Trinity as it triples its effectiveness by doing so, dealing up to 540 damage to a single target. Furthermore, it also leaves the player at 2 Trinity, ready in line for the next. This can be yet another Tri Shot.

It is therefore, very important that the player is able to make sure it is always being cast at full Trinity. Tri Shot, unlike other Trinity spells, is better off with just itself or with Trinity-gaining spells that do not have a Trinity Cast effect, such as. With just Tri Shot by itself, the player can gain up to 2 Trinity by casting Tri Shot normally twice in the first two shuffles. After that, every Tri Shot will be a Trinity Cast. With or, the initial Trinity gain is already taken care of to bootstrap the strength of this spell. is a good companion piece with this spell as well, as it increases the number of Tri Shots that is cast every single shuffle. Echo itself can also be upgraded with to double its effect, where each cast of Tri Shot is already triplicated. is also great with Tri Shot as it leaves enemies on the front-most tiles, where the single-target damage of this spell is maximized. This combination in particular is great for boss battles, where single-target burst is needed the most.

Tri Shot is eligible for, and  which increases its damage. Due to there being a total of 9 projectiles shot on Trinity Cast, this damage increase is applied to each projectile, totaling a damage increase of 180 damage when the target is hit directly. For the same reason, gain in spells and artifacts such as  and, or sources of flat damage increases as demonstrated in. and is also an decent upgrade option, as it lowers the one of the big downsides of this spell, being its high base Mana cost. can turn Tri Shot into an area-controlling spell that also serves to burst down frontal targets, since each series of shots during Trinity Cast are slightly delayed from each other, allowing the player to relocate themselves before firing the next one. is potentially the best upgrade for Tri Shot, as it has the highest damage increase while also making the spell eligible for, which is an even higher damage increase. With both of these upgrades, Tri Shot can potentially fire 27 shots with just a single spell. This equates to 1620 damage on a direct hit.