Consume

Description
Cards with Consume are usable once per battle. Upon use, the spell card will not return to your deck during shuffles. Spell cards that can be duplicated may appear more than once per battle, only so long as their duplication conditions remain met.

Strategy and Synergy

 * Spells that start with Consume tend to have large or helpful effects such as reliable healing, high shield generation or damage output.
 * The L Upgrade adds Consume to a spell, as well as +5 Current and Max HP upon cast. Adding L to a low cost spell can slowly increase max HP over time.