Sawstorm

Description
The listed damage is only applied to the initial projectile. The projectile generated will always deals 60 damage. Because of this, upgrades that increases the spell damage will only affect the initial projectiles, but not the shattersaws.

Strategy and Synergy
With a high mana cost but lengthy duration and ease of use, sawstorm is a solid spell for area denial and zone control. Unlike Shattersaw, the ones created by Sawstorm will only target one single enemy per hit.

Thanks to the eight waves of 6 projectiles each, this spell will last for a good while on the enemy side of the grid, netting a decent amount of passive damage (mostly from the shattersaws generated). In cluttered zones or against Gate, it really shines to its full potential, easily compensating for the 5 mana cost with the high damage output.

This spell benefits greatly from the upgrade. Since the damage penalty will only be applied to the initial projectiles but not the shattersaws, this upgrade is only benefitial, as the Sawstorm relies extensively on the shattersaws generated by the raining sawblades, therefore greatly increasing the flexibility of this spell, turning it into a 1-mana area-denier.