Cold Medicine

Description
Fires a straight shot that apply 2 before  the target hit by 40 HP. On average, it would deal 60 damage per hit on the same target, should the target be alive for long enough.

This spell is a part of both of Selicy's starting kits.

Strategy and Synergy
Ideally, you should try to use this spell while the enemy has full HP before hitting them with another spell, such as, in order to avoid healing the target at all. However, it is a net gain of damage either way.

Without other Frost spells, the damage offered by Cold Medicine is relatively inconsistent in the short term, sometimes extending the life of an enemy where other spells would have killed them. However, due to the mana cost of 0, it may still be worthwhile to pick up for longer fights, such as during Boss fights, and isn't a prime target for Removal if you already have it.

You do not need to worry about over-stacking Frost, as any excess stacks will be be applied for the next round of Frost.

As it is a free spell, it synergizes with artifacts such as and.

Trivia
The name "Cold Medicine" is a play on words, as cold medicine usually refers to medicine used to help with symptoms of the common cold. The flavour text facetiously mimics someone explaining that such medicine will help with their cold - in the game, of course, only making their "cold" worse.