Manual:Managing a Mod

Creation
There are two ways to create a mod in, either in game or manually.

Steam Workshop
Entering the Mods menu in-game and clicking “Create Mod” will create a mod with three files in it and upload it to the Steam Workshop, with private visibility by default. The three files are ItemData.txt, workshopIcon.png and WorkshopItemInfo.xml.

All mods created in this fashion will be located at, with sub-directories matching the mod name.

Manually
In the  directory, folders can be created containing mod files. This folder contains local mods, independent of the Steam Workshop. Installing mods from the mods menu will install all mods in the Mods folder. Note that mods in this folder will not be updated to the Steam Workshop using the update function. Local mods can't be updated.

Updating
By simultaneously being a contributor and subscriber to a mod, said mod can be updated through the Mods screen. Mods subscribed to will be located at. By accessing the folder where the mod is located, files located in this directory will be uploaded to the Steam Workshop when the game pushes them with the Update Mod button.