Most enumerations are used for XML file parsing, allowing for XML-based game alterations. The game situationally checks what kind of arguments are in place, and calls an internal script depending on the argument passed by the parsed XML file.
Pages in category "Enumerations"
The following 34 pages are in this category, out of 34 total.
M
- Manual:Aim
- Manual:AmountType
- Manual:BeingType
- Manual:Block
- Manual:Brand
- Manual:Check
- Manual:DeviceType
- Manual:DialogueType
- Manual:Direction
- Manual:Edition
- Manual:Effect
- Manual:Ending
- Manual:Enhancement
- Manual:FireLoop
- Manual:FTrigger
- Manual:GameMode
- Manual:GScene
- Manual:GState
- Manual:GunPointSetting
- Manual:ItemType
- Manual:Location
- Manual:MovPattern
- Manual:Nav
- Manual:Pattern
- Manual:RewardType
- Manual:Shape
- Manual:Sort
- Manual:State
- Manual:Status
- Manual:Tag
- Manual:Target
- Manual:TextType
- Manual:TileType
- Manual:ZoneType