Diagon | |||
File:MovePattern PatrolRandomEmpty.png | |||
Health:
|
250 | Move Type:
|
PatrolRandomEmpty |
Defense:
|
0 | Movements:
|
1 |
Money:
|
3 | Move Delay:
|
0.3 |
XP:
|
15 | Lerp Time:
|
0.1 |
Type:
|
Enemy | Start Delay:
|
0 |
Zone:
|
Ruins | Loop Delay:
|
4 |
ID:
|
Diagon | Stagger:
|
true |
Diagon | |||
File:MovePattern PatrolRandomEmpty.png | |||
Health:
|
260 | Move Type:
|
PatrolRandomEmpty |
Defense:
|
0 | Movements:
|
1 |
Money:
|
Move Delay:
|
0.3 | |
XP:
|
Lerp Time:
|
0.1 | |
Type:
|
Enemy | Start Delay:
|
0 |
Zone:
|
Ruins | Loop Delay:
|
4 |
ID:
|
Diagon2 | Stagger:
|
true |
Diagon | |||
File:MovePattern PatrolRandomEmpty.png | |||
Health:
|
270 | Move Type:
|
PatrolRandomEmpty |
Defense:
|
0 | Movements:
|
1 |
Money:
|
Move Delay:
|
0.3 | |
XP:
|
Lerp Time:
|
0.1 | |
Type:
|
Enemy | Start Delay:
|
0 |
Zone:
|
Ruins | Loop Delay:
|
5 |
ID:
|
Diagon3 | Stagger:
|
true |
Diagon | |||
File:MovePattern PatrolRandomEmpty.png | |||
Health:
|
300 | Move Type:
|
PatrolRandomEmpty |
Defense:
|
0 | Movements:
|
1 |
Money:
|
Move Delay:
|
0.3 | |
XP:
|
Lerp Time:
|
0.1 | |
Type:
|
Enemy | Start Delay:
|
0 |
Zone:
|
Ruins | Loop Delay:
|
5 |
ID:
|
Diagon4 | Stagger:
|
true |
Description[ | ]
Fires a diagonal bouncing projectile that moves 7 tiles before dissipating.
Strategy[ | ]
- The projectile always fires upwards diagonally.
- If you are in a tile next to the projectile it's trajectory cannot hit you.
Trivia[ | ]
Beings | |
---|---|
Arctic | |
Fire | |
Forest | |
Ruins | |
Wasteland | |
Eden | |
Common |